Research
Referencing wrinkles.
Ideas
Here I have been developing ideas and concepts for the final character.
Design Process
The stages that I took in designing the character.
Final Design / Designs
Couldn't decide on a colour to go with in the end, as I feel they both work just as well as each other.
Goddammit Tesh! Done already?
ReplyDeletelol, yeah... might do another one...
ReplyDeleteNice. Some value issues though: As it stands you're using the same level of shadow and highlight for most of your creases, which doesn't really describe the forms and flattens everything out a bit.
ReplyDeleteA few examples: the creases on his cheek should start off with a higher value range at th etop nearest the light source and get darker with more cast shadow as you move around towards his mouth. And the top of his ear needs to catch the light to move it away from his skull, as it stands it reads as a hole in his head till you get to the lobe/pointy bit.
Hope that's helpful :)